
After a brief feedback session, I quickly came to the conclusion that I have chosen a theme that has been done many times before; thus, I decided to try and develop my idea slightly, just to try and make it both more exciting and more challenging.
I thought I could use the word ‘forgotten’ almost literally and put it in the name – ‘The Forgotten’ Tavern. This then prompted me to think about what exactly ‘forgotten’ means, and quickly realise it could mean hidden, as well as imply death. What if this was a gathering point for the ‘Forgotten’ and lost wandering souls?
This idea is somewhat of a combination between Fantastical and Forgotten, as it could, for example, involve magically floating objects around the tavern to show the ghostly presence around it; another change would be that instead of the building being time-worn and decaying, it would be as if it is growing out of nature, not being sallowed by it (ie. tavern situated in the bark of a tree), as if it were camouflaging from the living’s gaze.
This will still allow me to create a challenging and complex model, but add the additional challenge of potentially animating it to fit this new idea of what seems like magical, empty tavern but is actually a bit more ‘lively’ than expected. It will also allow me to explore and use a sculpting software (ie Mudbox or ZBrush) and refine the project’s entire look.